Monday, October 16, 2017


           I think the most helpful pre-visualization material was the shot-list and the storyboard. The shot-list made it easier for us to shoot the shots that were similar either in lighting, or framing. For example, if we had a close up of a character at the beginning and then another close up of the same character later in the scene, instead of shooting them at separate times and have to reset after each one, we just shoot them at the same time, it saves time. I also really liked the use of storyboard because then we could really see what our film was supposed to be about, and how it was supposed to look. It also helped us in editing because it showed us how the scene was supposed to be edited, where the cut away was supposed to be and what shots needed to be re-done. Also, it was easier for me to look at the storyboard vs. the lined-script.   

Monday, October 2, 2017


Master Shot Scene Role

            As the Director of Photography, I have the responsibility to make the cinematography check three boxes; functional, visually pleasing and unnoticeable (since this is a more narrative, classical Hollywood type short film). I also have the responsibility to edit the film and make the editing unnoticeable to the audience, that way the film flows more naturally (Continuity Editing). To help make the cinematography more functional, I want to set up one of the shots to capture both Park and Bran, as to establish both to one another and their (space wise) within the setting. I also plan on meeting the requirements laid out for us, in fact I already have an idea for the Point of View shot. In our scene I’m hoping to have Park’s point of view from behind a book, so the audience can view over the top of the book with Park, to be Park for a moment.